One printed book, two subjects.
With the success of the Kickstarter campaigns, I was able to produce this high-quality, beautiful book on writing that you'll be proud to have on your shelf, and will want to reference over and over.
Each Kickstarter special-edition flipbook has two subjects in a single volume. One subject on one side, flip it, and find the second subject on the other side. Unless I do a super-duper special-edition sometime down the road, this printing will always be the best print version of this book.
Whether you’re an experienced author or a totally new writer, this special-edition flipbook with Worldbuilding on one side and Mood and Atmosphere on the other, will help you create believable, detailed, more immersive worlds, and build an emotional framework around them that will make readers remember your stories long after they've finished reading.
Worldbuilding
Worldbuilding is divided into a detailed introduction and 6 comprehensive, easy-to-access dilemmas that I most often see plaguing authors' worldbuilding. It explains how to avoid those dilemmas from the start, and fix them if they're already there. They are:
The 6 primary kinds of infodumps
Over-building, not knowing when to stop, adding the wrong details, and misunderstanding the economy of comprehension
Boring readers with unnecessary info, becoming derivative, and being unable to bring the world to life
Maintaining consistency through a book or series, missing common continuity-breakers, developing unbalanced worlds, and being unable to keep track of all the details
Homogenized worlds in structure, government, culture, peoples, and settings, and being unable to find inspiration for the creation of new and marvelous things
Stale worlds lacking broadening, deepening, and evolution.
Mood and Atmosphere
Mood and Atmosphere defines and delves into the 8 primary tools used to create the emotional framework of your story--its emotionality--by breaking them down into easy-access chapters on:
Plot and structure blueprinting your intended emotionality
Pacing that steers your story line-by-line and chapter-by-chapter
Language and word choice guiding your story in the most direct relationship with readers
Setting developing an atmosphere that will make readers experience your world
Character expression creating powerful moods that will make readers feel their traumas and triumphs
Conflict controlling the ebb and flow of your emotionality throughout your story
Theme acting as the conductor, setting your emotionality to a purpose
Reader expectation and what promises you must keep or can use to throw in twists
Worldbuilding & Mood and Atmosphere, flip book
- 330 pages
- 8" x 5.25"
- silk finish
- flip book
- free shipping continental USA