



Tackling the most-common issues I see in fiction as a full-time editor.
Essoe's Guides to Writing:

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Whether you’re an experienced author or a totally new writer, this book will help you create believable, detailed, more immersive worlds, and build an emotional framework around them that will make readers remember your stories long after they've finished reading.
Worldbuilding
Worldbuilding is divided into a detailed introduction and 6 comprehensive, easy-to-access dilemmas that I most often see plaguing authors' worldbuilding. It explains how to avoid those dilemmas from the start, and fix them if they're already there. They are:
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The 6 primary kinds of infodumps
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Over-building, not knowing when to stop, adding the wrong details, and misunderstanding the economy of comprehension
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Boring readers with unnecessary info, becoming derivative, and being unable to bring the world to life
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Maintaining consistency through a book or series, missing common continuity-breakers, developing unbalanced worlds, and being unable to keep track of all the details
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Homogenized worlds in structure, government, culture, peoples, and settings, and being unable to find inspiration for the creation of new and marvelous things
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Stale worlds lacking broadening, deepening, and evolution.
Mood and Atmosphere
Mood and Atmosphere defines and delves into the 8 primary tools used to create the emotional framework of your story--its emotionality--by breaking them down into easy-access chapters on:
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Plot and structure blueprinting your intended emotionality
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Pacing that steers your story line-by-line and chapter-by-chapter
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Language and word choice guiding your story in the most direct relationship with readers
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Setting developing an atmosphere that will make readers experience your world
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Character expression creating powerful moods that will make readers feel their traumas and triumphs
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Conflict controlling the ebb and flow of your emotionality throughout your story
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Theme acting as the conductor, setting your emotionality to a purpose
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Reader expectation and what promises you must keep or can use to throw in twists
*Please note that digital media being what it is, the e-books are not flip books. Each subject is separated into its own file.
Worldbuilding & Mood and Atmosphere